Difference between revisions of "Karl"

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(Skills)
(Character Sheet)
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<div style="width:44%;margin:0px 0px 2em 2em; float:right;">
 
<div style="width:44%;margin:0px 0px 2em 2em; float:right;">
 
====Distinctions====
 
====Distinctions====
====Eagle Eyed d8 ====
+
====Dead Eyed d8====
''Not much escapes your attention.''<br>
+
''You’re cool under fire and a keen shot.''<br>
 
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.<br>
 
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.<br>
O ''Trained Observer'': When a '''Notice''' Action gives you an Asset, step it up.<br>
+
O ''Quick Draw'': The first time you set the stakes in a firefight, spend 1 PP to double '''Shoot'''. If your opponent raises the stakes, step back Shoot for the rest of the scene.<br>
O ''20/10'': Spend 1 PP to double '''Notice''' for a roll when you peer into the distance.<br>
+
O ''Take Aim'': Step back '''Move''' until the end of the scene to create an '''In My Crosshairs''' d8 Asset.<br>
''Highlighted Skills'': '''Fix''', '''Notice''', '''Throw'''
+
Highlighted Skills: '''Move''', '''Notice''', '''Shoot'''
 
====Mysterious Past  d8 ====
 
====Mysterious Past  d8 ====
 
''You weren’t born to the life you’re livin’ now.''<br>
 
''You weren’t born to the life you’re livin’ now.''<br>
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*'''Drive''' D4
 
*'''Drive''' D4
 
*<span style="color:#ff0000">'''Fight'''</span> D6
 
*<span style="color:#ff0000">'''Fight'''</span> D6
*<span style="color:#ff0000">'''Fix'''</span>
+
*'''Fix'''
 
*'''Fly'''
 
*'''Fly'''
 
*<span style="color:#ff0000">'''Focus'''</span>
 
*<span style="color:#ff0000">'''Focus'''</span>
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*<span style="color:#ff0000">'''Know'''</span>  
 
*<span style="color:#ff0000">'''Know'''</span>  
 
*'''Labor'''  
 
*'''Labor'''  
*'''Move'''  
+
*<span style="color:#ff0000">'''Move'''</span>
 
*<span style="color:#ff0000">'''Notice'''</span> D8
 
*<span style="color:#ff0000">'''Notice'''</span> D8
 
*'''Operate'''  
 
*'''Operate'''  
 
*'''Perform'''  
 
*'''Perform'''  
*'''Shoot'''  
+
*<span style="color:#ff0000">'''Shoot'''</span>
 
*<span style="color:#ff0000">'''Sneak'''</span> D6
 
*<span style="color:#ff0000">'''Sneak'''</span> D6
 
*'''Survive'''  
 
*'''Survive'''  
*<span style="color:#ff0000">'''Throw'''</span>
+
*'''Throw'''
 
*'''Treat'''  
 
*'''Treat'''  
 
*'''Trick'''  
 
*'''Trick'''  
 
{{SerenNav}}
 
{{SerenNav}}

Revision as of 21:03, 8 November 2016

Karl
Karl1.jpg
Gender Male
Age ??
Crew Posting Odd Job Doer
Homeworld '
Religion N/A

History

Childhood

The War

After the War

Character Sheet

Distinctions

Dead Eyed d8

You’re cool under fire and a keen shot.
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.
O Quick Draw: The first time you set the stakes in a firefight, spend 1 PP to double Shoot. If your opponent raises the stakes, step back Shoot for the rest of the scene.
O Take Aim: Step back Move until the end of the scene to create an In My Crosshairs d8 Asset.
Highlighted Skills: Move, Notice, Shoot

Mysterious Past d8

You weren’t born to the life you’re livin’ now.
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.
O Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating.
O Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.
Highlighted Skills: Fight, Know, Sneak

Reader d8

You know things you shouldn’t. Some call you a witch. They’re just scared of what you represent.
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.
O Secrets, Secrets: When you are in the presence of someone who is trying to keep a secret, spend 1 PP to discover the secret with a Mental + Know Action. If your Action fails, create or step up a Paranoid Complication.
O Psychic Flashes: Once per scene, spend 1 PP to create a d8 Complication on a Gamemaster character by blurting out a secret or negative fate.
Highlighted Skills: Focus, Influence, Notice

Signature Assets

Attributes

  • Mental
  • Physical
  • Social

Skills

  • Craft D4
  • Drive D4
  • Fight D6
  • Fix
  • Fly
  • Focus
  • Influence
  • Know
  • Labor
  • Move
  • Notice D8
  • Operate
  • Perform
  • Shoot
  • Sneak D6
  • Survive
  • Throw
  • Treat
  • Trick
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