Difference between revisions of "Dorota Kowal"
Line 18: | Line 18: | ||
<b>Social</b> d6<br> | <b>Social</b> d6<br> | ||
====Skills==== | ====Skills==== | ||
− | * <b>Craft</b> | + | * <b>Craft</b> d10 |
− | * <b>Drive</b> | + | * <b>Drive</b> d8 |
− | * <b>Fight</b> | + | * <b>Fight</b> d4 |
− | * <b>Fix</b> | + | * <b>Fix</b> d12 |
− | * <b>Fly</b> | + | * <b>Fly</b> d6 |
− | * <b>Focus</b> | + | * <b>Focus</b> d6 |
* <b>Influence</b> | * <b>Influence</b> | ||
− | * <b>Know</b> | + | * <b>Know</b> d4 |
− | * <b>Labor</b> | + | * <b>Labor</b> d8 |
− | * <b>Move</b> | + | * <b>Move</b> d4 |
− | * <b>Notice</b> | + | * <b>Notice</b> d8 |
* <b>Operate</b> d8 | * <b>Operate</b> d8 | ||
* <b>Perform</b> d4 | * <b>Perform</b> d4 | ||
− | * <b>Shoot</b> | + | * <b>Shoot</b> d6 |
* <b>Sneak</b> d4 | * <b>Sneak</b> d4 | ||
− | * <b>Survive</b> | + | * <b>Survive</b> d6 |
− | * <b>Throw</b> | + | * <b>Throw</b> d4 |
* <b>Treat</b> d4 | * <b>Treat</b> d4 | ||
* <b>Trick</b> d4 | * <b>Trick</b> d4 |
Revision as of 04:08, 7 November 2016
Dorota Kowal | ||||||||||
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Contents
History
Childhood
The War
After the War
Character Sheet
Attributes
Mental d8
Physical d10
Social d6
Skills
- Craft d10
- Drive d8
- Fight d4
- Fix d12
- Fly d6
- Focus d6
- Influence
- Know d4
- Labor d8
- Move d4
- Notice d8
- Operate d8
- Perform d4
- Shoot d6
- Sneak d4
- Survive d6
- Throw d4
- Treat d4
- Trick d4
Distinctions
Daredevil d8 (Things Don't Go Smooth p231)
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.
O Geronimo: Gain 1 PP when you respond to danger by leaping in front without hesitation.
O Hold Tight: When you hurtle into ill-advised action, replace your Drive or Move with a d4. If your roll is successful, gain a Big Damn Hero Die equal to the skill's normal rating.
Highlighted Skills: Drive, Move, Throw
Ship's Captain d8 (Firefly p197)
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.
✔ Protect the Crew: When a Crewmember in the same scene as you acquires a Complication, spend 1 PP to take it away and step it back.
O Lead the Crew: When one of your crew directly follows one of your orders, spend 1 PP and give that Crewmember an Asset equal to your Influence die rating.
Highlighted Skills: Fly, Focus, Influence
Ship's Pilot d8 (Firefly p197)
✔ Gain 1 Plot Point when you roll a d4 instead of a d8.
✔ Born Behind the Wheel: Spend 1 PP to step up or double your ship's Engines Attribute for your next roll.
O I've Never Tried That Before: If you replace your Fly or Operate Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill's normal die rating if your roll is successful.
Highlighted Skills: Fly, Notice, Operate
Signature Assets
- Mahha-go d8: Michi's custom racing hoverbike.
- Throwing Knives d6: Quick draw, wrist-mounted knives perfectly balanced for throwing.
Firefly: Race to the Finish | ||
Crew • People • Locations • Ship • Journal • Firefly Rules Primer • House Rules • Noteboard |