Difference between revisions of "Queen of Clubs"
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===History=== | ===History=== |
Revision as of 00:49, 19 April 2016
Queen of Clubs | ||||||||||
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Contents
History
Regina, often called Gina, Callsign Queen of Clubs.
Born into the CAS, African American, signed on with Ares, trained as a combat pilot. Paralyzed (paraplegic) due to injuries sustained during a fight. Ares loaned her out as a test subject to MIT&T for research programs into advanced datajack-based flight and vehicle control systems, including drones. She has since managed to buy out her contract, and disappeared into Akham. A top rigger, she is available for Shadowruns, most often providing driving, piloting, and combat drone support. However, she does have a rep for having an armed and armored spiderchair.
Datafile
Distinctions
- Living Through Her Drones: text here
- I'm Your Huckleberry: text here
- It's the Army Life For Me: text here
Niches
Academic d6 • Corporate d8 • Matrix d8 • Military d10 • Occult d4 • Street d6
Roles
Criminal d4
Cyber d10
Expert d6
- Drone Maintenance d6
Face d6
Samurai d8
- Drone Combat d6
Spellslinger d4
Signature Assets
- Spiderchair: text
- MCT-Nissan Rotodrone: Capable of hovering, VTOL, has some nice sensors, and two firmpoints for weapons
- Lifestyle d4, Y months.
Talents
- I am a Leaf on the Wind: Your mad skillz extend to piloting and driving. You use almost every sense to control the vehicle: not just your sight, but your hearing, balance, touch, and even smell sometimes.
- Activation: You’re making a roll to control a vehicle (directly or remotely).
- Effect: You may add your Cyber die to the roll and include one more die in the result. If you’re already using your Cyber die, add a d8.
- Unusual Fighter: You fight in a way that just isn't what other fighters are used to. It throws them off.
- Activation: You're engaged in a Fight Action, rolling Samurai as one of your dice. Spend a Plot Point.
- Effect: Add the highest Niche die that you're not already using to your roll.
Arkham by Cyberlight | ||
SETTING • RULES • CHARACTERS |