Lucius Delanoire
Lucius Delanoire | ||||||||||||||||||||||
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Contents
Background
Lucius Delanoire is the son of famous Onyxish Poet Zachary Delanoire. This exotic young man inherited the typical Onyx pale skin and dark hair. That is where typical ends as his personality is the exact opposite of morose and dour. Sporting a rare firearm, Lucius claims to work for the Colonial Merchant Company as a scout. He dresses like a soldier, simple shirt and breeches with a belt for carrying the essentials. Over that he wears a well worn light armor coat. Oddly, he is always wearing a pair of smoked glasses.
Stories
Bath House - Inn of the New Home
Character Sheet
Pools
MIGHT 12 • SPEED 14 • INTELLECT 14
Armor
Edge & Effort
MIGHT 0 • SPEED 2 • INTELLECT 0
EFFORT 2
Skills
- Armor (Practiced/0 Difficulty) - Reduce penalties to speed due to armor
- Acrobatics (Trained/-1 Difficulty)
- Darkvision Perception (Trained/-1 Difficulty)
- Disguise (Trained/-1 Difficulty)
- Keeping Secrets (Trained/-1 Difficulty)
- Light Melee Weapons (Trained/-1 Difficulty)
- Medium Ranged Attack (Trained/-1 Difficulty)
- Nobility (Trained/-1 Difficulty)
- Perception (Inability/+1 Difficulty)
- Romance & Gallantry (Trained/-1 Difficulty)
- Speed Defense (Trained/-1 Difficulty)
Special Abilities
- Fate of Lucius: Lucius never earns bonus points for a GM intrusion.
- Hide in Shadow (3 Intellect): Lucius can move into shadows and vanish, even if eyes are directly on him. As long as he does not attack, moves more than 10 feet, or moves out of the shadow he has an asset to remain hidden.
- Move through shadow (4 Intellect): Lucius can teleport from any shadow to any shadow he can see within 100 feet.
- Riposte (4 Speed): If Lucius succeeds on a Speed defense against an opponent he is in hand to hand combat with, he can immediately counter attack.
- Taunt (2 Intellect): If Lucius succeeds at a melee attack against an opponent capable of understanding his words their defense is lowered by 1 level against additional attacks he might make for 1 round.
- Thrust (1 Might): A powerful melee stab which inflicts one additional point of damage.
Languages: Amethystish, Onyxish, Quartzish, Scapolite, Jadenese, Sapphirish, Citrine
Weapons & Armor
No Penalty All Weapons
- Gun (Medium Ranged Weapon / # foot range / # damage)
- Rapier (Light Melee Weapon / # damage)
- Coat ( / #Armor)
Cyphers & Artifacts
Number of Cyphers Which Can Be Carried Without Potential Negative Consequences: 2
- #1 (Cypher): Level # /
- #2 (Cypher): Level # /
Equipment
Equipment is divided into the various locations. When not traveling, anything not on self is at the home of where Lucius is living (unless otherwise specified).
Personal Items
Item | Description | Quantity | Weight |
---|---|---|---|
Light Armor Coat | 1 | 20 lbs | |
Bane Rapier +1 | 1 | 2 lbs | |
Sword Cane | Only carried when not carrying Rapier. Cannot draw on initiative with Swashbuckler initiative but does apply to weapon finesse | 1 | 4 lbs |
Pistol | 1 | 4 lbs | |
Alchemical Cartridges | 6 gp per for materials | 8 | - |
Goose Feather Ring | Ring of Feather Fall. If fall more than 5 feet, take no damage | 1 | - |
Money | 1 Platinum 517 GP 1 SP |
Carried in Backpack
Item | Description | Quantity | Weight |
---|---|---|---|
Backpack | |||
Grooming Kit | Pouch of toiletries: comb, scissors, nail file, sponge, hairbrush, miniature mirror, soap, chewing stick, tooth powder. | 1 | 2 lbs |
Silver Hand Mirror | 1 | ||
Silver Dagger with Scapolite Stone | Badge of Now dead house from the Scapolite Empire during the Plague of Madness | 1 | - |
Antitoxin | get a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour | 0 | |
Zyindra Cure Moderate Wound Potion | cures 2d8+15 damage | 1 | |
Waterskin | 1 | 4 lbs | |
Silversheen | Coats Rapier, good for fighting some creatures | 1 vial | |
Cure Light Wound Potion | Warm, Forest Green Liquid cures 1d8 damage | 1 vial | |
Books | 3 Books found at the Haunted House (Diary from Niccum and 2 others) |
Carried in Pack Saddle/Mule/Cart
Item | Description | Quantity | Weight |
---|---|---|---|
pack saddle | holds supplies | 1 | 15 lbs |
Gunslinger Kit | bedroll, belt pouch, flint and steel, gunsmith’s kit, an iron pot, mess kit, powder horn, rope, torches (10), trail rations (2 days), waterskin. | 1 | 31 lbs |
Tent, Small | Takes 20 minutes to assemble | 1 | 20 lbs |
Hammer | 1 | ||
Soldier's Uniform | sturdy boots, leather breeches, a belt, a shirt, gloves, a cloak, and a hat. The belt includes several loops or rings for tying pouches, a waterskin, a scabbard, and similar things a traveling soldier requires. | 2 | 10 lbs |
Hot Weather Clothes | Covering your body from head to foot in light, airy cloth keeps you cooler than baring your skin to the sun. This outfit typically consists of a loose linen robe and either a turban or loose head covering and veil. The outfit provides a +2 bonus on Fortitude saves to resist warm or hot weather. This does not stack with any bonuses gained from the Survival skill. | 1 | 4 lbs |
Taviston Survival Guide | +2 Survival Checks | 1 | 2 lbs |
Junita Fruit | Firm yet soft to the touch and smells like hope, this fruit does not rot or spoil | ||
Good Rations | 6 days | ||
Disguise Kit | +2 Circumstance bonus on Disguise Checks | 5 of 10 uses | 8lbs (full) |
Fancy Outfit | Velvet Vest, Top Hat, Black Pants, Jewelry | 1 | |
Silver/Gold 7 pointed star | 1 | ||
Soldier Sweater | Cold weather shirt for when traveling to Temperance | 1 | |
Writing materials | Ink (2oz), Inkpen, Journal | 1 | 1 |
Gallery
Original Pathfinder Stats for Lucius
Pathfinder: Krystallos | ||
Setting • People • Locations • Monsters • Journal • House Rules • Noteboard |