Difference between revisions of "Arkham by Cyberlight Setting"

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<b>THE CURRENT YEAR IS 2057</b>
 
<b>THE CURRENT YEAR IS 2057</b>
 +
=Game Books=
 +
* [http://www.roxie-silver.org/pdfs/Cortex_Plus_Hackers_Guide.pdf Cortex Plus Hacker's Guide]
 +
* [http://www.roxie-silver.org/pdfs/leveragecore.pdf Leverage Core]
 +
* [http://www.roxie-silver.org/pdfs/leveragemandg.pdf Grifters and Masterminds]
 +
* [http://www.roxie-silver.org/pdfs/leveragethiefhackhit.pdf Hitters, Hackers and Thieves]
 +
 
=World Background=
 
=World Background=
 
==A Brief Timeline==
 
==A Brief Timeline==
Line 44: Line 50:
 
* <b>United Canadian and American States</b> (UCAS): The remnants of the USA and Canada merged into a single country. It has 31 states stretching from Nova Scotia to Saskatchewan and includes the extra-territorial state of Seattle. The capital is Washington DC.
 
* <b>United Canadian and American States</b> (UCAS): The remnants of the USA and Canada merged into a single country. It has 31 states stretching from Nova Scotia to Saskatchewan and includes the extra-territorial state of Seattle. The capital is Washington DC.
 
* <b>Republic of Quebec</b>: An isolationist socialist republic and a French-speaking nation. It succeeded from Canada in 2010. The capital is Quebec City.
 
* <b>Republic of Quebec</b>: An isolationist socialist republic and a French-speaking nation. It succeeded from Canada in 2010. The capital is Quebec City.
* <b>Confederate American States</b> (CAS): A republic formed from a succession of southern states from the UCAS in 2034. The CAS has the largest military force in North America, though the federal government is very weak and most power is succeeded to individual states. The capital is Atlanta.
+
* <b>Confederation of American States</b> (CAS): A republic formed from a succession of southern states from the UCAS in 2034. The CAS has the largest military force in North America, though the federal government is very weak and most power is succeeded to individual states. The capital is Atlanta.
 
* <b>Native American Nations</b> (NAN): A union of several Native American countries, created in 2018 when the Treaty of Denver recognized the sovereignty of several American Indian tribal nations and ceded to them mot of western North America. Members nations include: the Salish-Shidhe Council, Sioux Nation, Pueblo Corporate Council, Ute Nation, Algonkian-Manitou Council, Athabskan Council.
 
* <b>Native American Nations</b> (NAN): A union of several Native American countries, created in 2018 when the Treaty of Denver recognized the sovereignty of several American Indian tribal nations and ceded to them mot of western North America. Members nations include: the Salish-Shidhe Council, Sioux Nation, Pueblo Corporate Council, Ute Nation, Algonkian-Manitou Council, Athabskan Council.
 
* <b>California Free State</b> (CFS): Originally kept as part of the United States by the Treaty of Denver, California was expelled from the UCAS in 2036 to avoid the expense of protecting and aiding a distant state in the midst of an economic depression. After the expulsion, several neighbors invaded (including Japan), nibbling away at California and Las Angeles succeeded to become a free city. It is a nation in disarray with a weak government, making it a good staging ground of smuggling and criminal groups in North America. The capital is Sacramento.
 
* <b>California Free State</b> (CFS): Originally kept as part of the United States by the Treaty of Denver, California was expelled from the UCAS in 2036 to avoid the expense of protecting and aiding a distant state in the midst of an economic depression. After the expulsion, several neighbors invaded (including Japan), nibbling away at California and Las Angeles succeeded to become a free city. It is a nation in disarray with a weak government, making it a good staging ground of smuggling and criminal groups in North America. The capital is Sacramento.
 
* <b>Tir Tairngire</b>: Originally part of the Salish-Shidhe Council, Tir Tairngire broke off to found an primarily elvish nation in 2035. Like Tir na nOg (formerly Ireland), Tir Tairngire claims to be preserving and building a unique elvish culture that dates back to before the start of human recorded history. Tir Tairngire is ruled by a Council of Princes. The capital is Cara'Sir (formerly Portland).
 
* <b>Tir Tairngire</b>: Originally part of the Salish-Shidhe Council, Tir Tairngire broke off to found an primarily elvish nation in 2035. Like Tir na nOg (formerly Ireland), Tir Tairngire claims to be preserving and building a unique elvish culture that dates back to before the start of human recorded history. Tir Tairngire is ruled by a Council of Princes. The capital is Cara'Sir (formerly Portland).
 
* <b>Aztlan</b>: Formerly Mexico, Aztlan controls territory stretching from parts of what was Texas and California down into South America. It is a nation controlled by a single corporation, Aztechnology, and claims to be the continuation of the ancient Aztec empire. The capital is Tenochtitlan.
 
* <b>Aztlan</b>: Formerly Mexico, Aztlan controls territory stretching from parts of what was Texas and California down into South America. It is a nation controlled by a single corporation, Aztechnology, and claims to be the continuation of the ancient Aztec empire. The capital is Tenochtitlan.
 +
 
===Megacorporations===
 
===Megacorporations===
 
The following are the most powerful megacorps (rated AAA by the Corporate Court) in 2057. Megacorps are international corporations that are recognized by most nations as having extra-territorial rights.
 
The following are the most powerful megacorps (rated AAA by the Corporate Court) in 2057. Megacorps are international corporations that are recognized by most nations as having extra-territorial rights.
Line 73: Line 80:
 
<b>Security Service</b>: Knight Errant Securities.
 
<b>Security Service</b>: Knight Errant Securities.
 
<hr>
 
<hr>
Arkham, Massachusetts profited by the move of the east coast stock exchange from New York to Boston. Several companies that wanted to be close to the exchange but who didn't want to pay the high Boston costs picked Arkham as a new home. That doesn't mean there haven't been hard times. In the early 2050s, a series of terrorist bombings destroyed much of New Hope, a district just south of downtown. In recent years, part of New Hope has been rebuilt but much of the work was shoddy. People who bought the property quickly sold it. The rebuilt section of New Hope is unofficially known as Orktown.
+
Arkham, Massachusetts profited by the move of the east coast stock exchange from New York to Boston. Several companies that wanted to be close to the exchange but who didn't want to pay the high Boston costs picked Arkham as a new home. That doesn't mean there haven't been hard times. In the early 2050s, a series of terrorist bombings destroyed much of New Hope, a district just south of downtown. In recent years, part of New Hope has been rebuilt but much of the work was shoddy. People who bought the property quickly sold it. The rebuilt section of New Hope is unofficially known as Trorktown.
 
==Power Players==
 
==Power Players==
 
===Corporate===
 
===Corporate===
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====Tuskers====
 
====Tuskers====
 
[[image:75px-TuskersTag.jpg|left|75px]]'''Leader:''' Chain Kenson<br>
 
[[image:75px-TuskersTag.jpg|left|75px]]'''Leader:''' Chain Kenson<br>
'''Territory:''' Most of Orktown<br>
+
'''Territory:''' Most of Trorktown<br>
 
'''Colors:''' Silver cap on left tusk.<br>
 
'''Colors:''' Silver cap on left tusk.<br>
 
The Tuskers claim that any ork above the age of 13 and under the age of 21 is a member of their gang. In actuality, they number about twenty active members at anytime. Their strength lies in their ties to the local community. They can be wild, but they believe in protecting their fellow orks against the "breeders" who mean them harm.
 
The Tuskers claim that any ork above the age of 13 and under the age of 21 is a member of their gang. In actuality, they number about twenty active members at anytime. Their strength lies in their ties to the local community. They can be wild, but they believe in protecting their fellow orks against the "breeders" who mean them harm.
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===Downtown===
 
===Downtown===
 
'''Commercial'''
 
'''Commercial'''
'''Security Rating:''' A
+
'''Security Rating:''' A<br>
 
Once upon a time, this was the heart of the city. While most businesses and stores have moved to other parts of the city, downtown remains Arkham political center. Most of the city's government office are located here. In addition, it is the heart of the city's nightlife, with several high profile clubs located here.
 
Once upon a time, this was the heart of the city. While most businesses and stores have moved to other parts of the city, downtown remains Arkham political center. Most of the city's government office are located here. In addition, it is the heart of the city's nightlife, with several high profile clubs located here.
 
====Dark Secrets====
 
====Dark Secrets====
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''In addition to being the darling of the social scene, Jessica Tarot is one of the hottest deckers around. She's been known to give tips and aid to those console cowboys she feels has promise.]''<br>
 
''In addition to being the darling of the social scene, Jessica Tarot is one of the hottest deckers around. She's been known to give tips and aid to those console cowboys she feels has promise.]''<br>
 
-21
 
-21
 +
 
===Leominster===
 
===Leominster===
 
'''Residential (''Lower - Middle Class'')'''<br>
 
'''Residential (''Lower - Middle Class'')'''<br>
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'''None'''<br>
 
'''None'''<br>
 
'''Security Rating:''' D<br>
 
'''Security Rating:''' D<br>
A series of explosions due to a terrorist effort left New Hope a burned out wreck of a district. Even those buildings that didn't collapse were soon abandoned. Several years ago a half-hearted effort was made to restore the area, which resulted in about a third of New Hope being leveled. Substandard tenament housing was built. That section of New Hope became universally known as Orktown.
+
A series of explosions due to a terrorist effort left New Hope a burned out wreck of a district. Even those buildings that didn't collapse were soon abandoned. Several years ago a half-hearted effort was made to restore the area, which resulted in about a third of New Hope being leveled. Substandard tenament housing was built. That section of New Hope became universally known as Trorktown.
 
====Ferar's====
 
====Ferar's====
 
Center of the Wastes/Ferar, owner/No LTG.<br>
 
Center of the Wastes/Ferar, owner/No LTG.<br>
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-Bouncer
 
-Bouncer
  
===Orktown===
+
===Trorktown===
 
'''Residential (''Lower Class'')'''<br>
 
'''Residential (''Lower Class'')'''<br>
 
'''Security Rating:''' C-D<br>
 
'''Security Rating:''' C-D<br>
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====Doc Esteban's====
 
====Doc Esteban's====
 
''7 Trump Road/Doc Esteban, owner/LTG None''<br>
 
''7 Trump Road/Doc Esteban, owner/LTG None''<br>
''Located in what appears to be an abandoned fuel station, Doc Esteban's is a ripper clinic and the only medical assistance available to many in Orktown.''<br>
+
''Located in what appears to be an abandoned fuel station, Doc Esteban's is a ripper clinic and the only medical assistance available to many in Trorktown.''<br>
 
-Raptor
 
-Raptor
 
====Manny's Pawnshop====
 
====Manny's Pawnshop====
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-Misky Runner
 
-Misky Runner
 
<br><Br>
 
<br><Br>
''J&H is also the meeting place of the Miskatonic Film Appreciation Society. We meet Wedensday nights at 9pm in the backroom.]''<br>
+
''J&H is also the meeting place of the Miskatonic Film Appreciation Society. We meet Wedensday nights at 9pm in the backroom.''<br>
 
-Rose
 
-Rose
 +
 
====Laser Tag and Miniature Golf Adventure====
 
====Laser Tag and Miniature Golf Adventure====
 
17 Evergreen Way/Tom and Matt Jenkins, Owner/LTG # 774 (12-4267).<br>
 
17 Evergreen Way/Tom and Matt Jenkins, Owner/LTG # 774 (12-4267).<br>
Line 295: Line 304:
 
''Trill is also a bigot. He's been known to sick some of his go-gang friends on any Elves that come to him for repairs.''<br>
 
''Trill is also a bigot. He's been known to sick some of his go-gang friends on any Elves that come to him for repairs.''<br>
 
-Bouncer
 
-Bouncer
 +
{{SRNav}}

Latest revision as of 00:42, 27 April 2016

THE CURRENT YEAR IS 2057

Game Books

World Background

A Brief Timeline

Events specific to Arkham, MA and this campaign are noted in italics.

  • 1987 The first "spike baby" (elves born before the Awakening) is born in Ireland according to Tir na nOg history.
  • 1999 The US Supreme Court finds that corporations have the right to maintain a private army and to deploy that army in the defense of their employees and holdings.
  • 2000 A new species of ferret is discovered in Chicago. Dubbed "century ferrets", they are later recognized as the first awakened species to be documented.
  • 2001 The US Supreme Court rules that the private property of certain corporations (the so called megacorp) is not subject to the jurisdiction of the surrounding state. The extra-territorial megacorp is born. Corporate sanctions soon pressure other countries to follow suit.
  • 2004 The 10 Minute War is a brief chemical and nuclear exchange between Libya and Israel, destroying most of Libya.
  • 2010, January Desperate for resources, the US government seizes all Native American lands, using criminal actions by NA rights organizations as an excuse.
  • 2010, February The Virally-Induced Toxic Allergy Syndrome virus (VITAS) is first documented in India. By 2012 it will kill off nearly a quarter of the world's population, including Pope John Paul III. Over time the virus will mutate further and kill more people.
  • 2011, January The first baby is born with the condition known as Unexplained Genetic Expression (UGE). Today, babies born with UGE are known as elves and dwarves.
  • 2011, December The great dragon Ryumyo is sighted and recorded. This event is marked as the beginning of the Awakening, otherwise known as the return of magic to the world.
  • 2012, October The world's AAA megacorps create the Inter-Corporate Council to mediate disputes.
  • 2014, June Daniel Howling Coyote announces the Native American Nations and demands everyone of European, African, or Asian descent leave North America.
  • 2014, July The Ghost Dance War begins when the Redondo volcano erupts in Los Alamos. Tornadoes prevent federal troops from capturing Daniel Howling Coyote.
  • 2015, May Mexico becomes Atzlan.
  • 2014, May The first private organization for practicing magicians, the Magic Hat, opens in Minneapolis.
  • 2017, August Daniel Howling Coyote initiates the Great Ghost Dance. Mount Hood, Mount Ranier, Mount St. Helens, and Mount Adams all erupt at the same time.
  • 2018, April The Treaty of Denver ends the Ghost Dance War, ceding most of western North America to the NAN.
  • 2021, April Ten percent of the world's population mutates, becoming goblins and trolls, in a process dubbed goblinization. Unrest occurs worldwide. Many countries order their goblinized population quarantined.
  • 2023 The Inter-Corporate Council is reorganized into the World Corporate Court, a stronger and more effective body.
  • 2024 Pope John XXV issues an encyclical declaring that metahumans, both those born and goblinized, have souls and are capabled of salvation, that magical abilities are not inherently evil, and that spirits are manifestations of nature and, therefore, governed by God.
  • 2025 Seattle hires Lone Star Security to take over law enforcement, making it the first privatized municipal law enforcement agency. Other cities soon follow suit.
  • 2026 Universities, strting with Oxford, begin offering degrees in occult studies.
  • 2029, February The Crash Virus of 2029 devestates the internet and computers worldwide. It takes months to destroy the virus and is only stopped by a team using prototype cyberdecks and datajacks. The internet will be rebuilt into the Matrix, a world wide network based on direct human interface and artificial reality.
  • 2030 The third and final conflict involving nuclear weapons (after WW2 and the 10 Minute War) occurs between India and Pakistan. The World Corporate Court helps deescalate the situation, proving its strength as a world power.
  • 2031, January The EuroWars begins when Russia invades Poland.
  • 2031, October The remains of Canada and the United States unify as the United Canadian and American States.
  • 2032, May The American Medical Association publishes rules and guidelines covering the use of magic in medical practice.
  • 2034 Ireland becomes Tir na nOg.
  • 2034 The HMHVV (Human-Metahuman Vampiric Virus) is isolated. Several strains will be discovered.
  • 2043 The EuroWars end.
  • 2052 A anti-metahuman terrorist organization known as Alamos 20,000 detonates several bombs in the New Hope district of Arkham, Massachusetts.
  • 2052 A second wave of goblinizations occur. This time, roughly ten percent of the human population mutates into an amphibious lizard people known as mokole.
  • 2054, June An MIT&T expedition to Crete discovers relics and artifact that seem to predate human history. Many theorize them to be related to the legendary Atlantis.
  • 2055 The neo-religion known as the Universal Brotherhood is discovered by the FBI to be a front for insect spirits invading the world. Governments begin secretly shutting down the Brotherhood, using cover stories to avoid a panic. An assault on a UB headquarters in Chicago leads to the release of several insect spirits. A nuclear device is used in an attempt to destroy the hive queen. Much of the city was isolated by the UCAS government but by the end of 2055 the truth about the city and what happened there leaked onto the Matrix through the underground BBS known as Shadowland.
  • 2056, June The great dragon Dunkelzahn is recognized as a legal citizen of the UCAS.
  • 2057, January The UCAS Presidential Election of 2056 is declared invalid due to fraud.
  • 2057, January Arkham by Cyberlight begins.

Important Organizations in North America

Countries of North America

Thumb

  • United Canadian and American States (UCAS): The remnants of the USA and Canada merged into a single country. It has 31 states stretching from Nova Scotia to Saskatchewan and includes the extra-territorial state of Seattle. The capital is Washington DC.
  • Republic of Quebec: An isolationist socialist republic and a French-speaking nation. It succeeded from Canada in 2010. The capital is Quebec City.
  • Confederation of American States (CAS): A republic formed from a succession of southern states from the UCAS in 2034. The CAS has the largest military force in North America, though the federal government is very weak and most power is succeeded to individual states. The capital is Atlanta.
  • Native American Nations (NAN): A union of several Native American countries, created in 2018 when the Treaty of Denver recognized the sovereignty of several American Indian tribal nations and ceded to them mot of western North America. Members nations include: the Salish-Shidhe Council, Sioux Nation, Pueblo Corporate Council, Ute Nation, Algonkian-Manitou Council, Athabskan Council.
  • California Free State (CFS): Originally kept as part of the United States by the Treaty of Denver, California was expelled from the UCAS in 2036 to avoid the expense of protecting and aiding a distant state in the midst of an economic depression. After the expulsion, several neighbors invaded (including Japan), nibbling away at California and Las Angeles succeeded to become a free city. It is a nation in disarray with a weak government, making it a good staging ground of smuggling and criminal groups in North America. The capital is Sacramento.
  • Tir Tairngire: Originally part of the Salish-Shidhe Council, Tir Tairngire broke off to found an primarily elvish nation in 2035. Like Tir na nOg (formerly Ireland), Tir Tairngire claims to be preserving and building a unique elvish culture that dates back to before the start of human recorded history. Tir Tairngire is ruled by a Council of Princes. The capital is Cara'Sir (formerly Portland).
  • Aztlan: Formerly Mexico, Aztlan controls territory stretching from parts of what was Texas and California down into South America. It is a nation controlled by a single corporation, Aztechnology, and claims to be the continuation of the ancient Aztec empire. The capital is Tenochtitlan.

Megacorporations

The following are the most powerful megacorps (rated AAA by the Corporate Court) in 2057. Megacorps are international corporations that are recognized by most nations as having extra-territorial rights.

  • Ares Macrotechnology: Headquartered in Detroit in the UCAS. Specializes in defense, aerospace, and vehicle design. Knight Errant Securities is a subdivision of Ares.
  • Aztechnology Corporation: The national corporation of Aztlan. Number one producer of consumer goods in the world.
  • Fuchi Industrial Electronics: Headquartered in Tokyo and a specialist in computer and matrix technology. The universal standards of the matrix and cyberdeck technology are based on Fuchi work.
  • Mitshuama Computer Technologies: Headquarted in Kyoto, Japan. Specializing in computers and robotics but possessing holdings in heavy industry and multimedia. The largest source of entertainment, world-wide and leading producer of trideo, simsense, and music.
  • Renraku Holdings: Headquartered in Chiba, Japan. Core business is memory systems and databases as well as military technology.
  • Saeder-Krupp: A German corporation built on the back of BMW. Business interests lie in heavy industry, nuclear energy, oil, chemistry, aerospace, and telecommunications. The CEO of Saeder-Krupp is the Great Dragon Lofwyr.
  • Shiawase: Considered to be the first megacorp, Shiawase deals in atomic energy, biotech, agriculture, environmental technology, heavy industry, and more. Perhaps the most heavily diversified of the megacorps.
  • Yamatetsu: A Japanese megacorp and the world leader in cybernetics, both the creation and implantation of such.

Others

  • Policlub: An organization of people with similar political beliefs and goals. They range from political parties to criminal organizations and include the Ghoul Liberation League (a ghoul rights organization), Humanis Policlub (an anti-metahuman organization), Mothers of Metahumans (a metahuman rights organization), and People for the Ethical Treatment of the Awakened (dedicated to ending experiments on awakened animals).
  • Doc Wagon: A corporation providing medical services to paying customers, even in combat situations.

Arkham, Massachusetts

Thumb
Location: Middlesex County, MA Population: 1,309,191
Median Income: 41,160 Nuyen
Median Age: 27.8 years
Median Home Value: 160,000 Nuyen
Mayor: Ray Cyrus
Security Service: Knight Errant Securities.


Arkham, Massachusetts profited by the move of the east coast stock exchange from New York to Boston. Several companies that wanted to be close to the exchange but who didn't want to pay the high Boston costs picked Arkham as a new home. That doesn't mean there haven't been hard times. In the early 2050s, a series of terrorist bombings destroyed much of New Hope, a district just south of downtown. In recent years, part of New Hope has been rebuilt but much of the work was shoddy. People who bought the property quickly sold it. The rebuilt section of New Hope is unofficially known as Trorktown.

Power Players

Corporate

Biotech Industries

Biotech is the largest corporation and the largest employer in Arkham. As corps go, Biotech's something of a small fry, not even reaching international corporation status. In Arkham, though, Biotech is the big fish in a little pond. Biotech's big product is cyberskin, a synthetic material that can be used to replace real skin. While it has medical applications, Biotech makes most of their money from the designer market. For a modest fee, clients can have their skin replaced by cyberskin, programmable to display in the latest colors and patterns.

Of course, things do change. Rumor has it that Biotech is quietly buying up small corporations and getting ready to open up operations in Africa and Asia. If they do that, they should qualify for an upgrade to low-tier megacorp status by the Corporate Court.

Church of the New Earth/Magic Cream, Incorporated

The Church of the New Earth is a neopagan organization, militantly dedicated to living a "natural" lifestyle. The church started small, at a farm. Members found a niche market, selling designer ice cream made from real cow's milk. The money they made from the sales went into buying a state park scheduled for privatization. Now, Magic Cream is one of the biggest brands of designer desserts in the UCAS and the church gets a laugh at making money off people they detest.

TrixSoft

TrixSoft follows a business model that hasn't seen a lot of use in recent years. It gives away software for free, then makes a profit on selling add-ons. They make office productivity software suited to small companies. Last year, an unknown party bought out a minority stake in the company.

Not-For-Profit

Miskatonic University

Until the Awakening, Miskatonic was a small time university. However, in this age of magic, it has found itself in a unique position. Over a century ago a patron donated a vast library of obscure occult texts to the university. They languished there for decades, then were made the cornerstone of a Magical Studies program. Miskatonic isn't as well known as MIT&T, but they are respected for their program.

Criminal

Bin Xuyen

Leader: Phuong Bi'ch
The most powerful criminal organization in Arkham is the Vietnamese syndicate. They control the majority of prostitution, drugs, and gambling in the area. They also run protection schemes. As an organization, the Bin Xuyen can be particularly vicious. They hardly ever kill outright but, instead, try to destroy their enemies reputation and confidence. One of their favorite tricks is to disfigure an enemy with acid in such a way that makes it clear the enemy's defenses are useless. One of the Bin Xuyen's primary front corporations is Green Tea Limited.

Mafia

Leader: Joseph O'Malley
The mafia's presence in Arkham is limited. Joe "Steeljaw" O'Malley is an underboss, working for the Boston capo. His main job is to keep the flow of black market and smuggled goods moving from Boston out to points north, west, and south. Steeljaw would love to grow his business but he doesn't have the muscle to take on Phuong Bi'ch directly. So long as the Bin Xuyen don't try to expand their operations into Boston, he isn't likely to get a lot of assistance from that direction.

Yakuza

Leader: Tenchi Yamaguchi
The Yakuza's presence is extremely limited. The small organization here works mostly around Miskatonic University to protect their investment. The Yakuza in Arkham are a branch of the Sky Lotus clan of New Jersey, a group that believes in the "new way": bringing magic and metahumans into the organization in order to build strength. Through various dummy charities, the Yakuza sponsor promising young students at Miskatonic, grooming them for future employment by the organization.

Gangs

Charlies

75px-Charlietag.jpg
Leader: Thi Xuan

Territory: East side of Park Hill
Colors: Red jacket with symbol on back.
The Charlies are a Vietnamese gang who run errands and provide extra muscle for the Bin Xuyen. They are the largest and most powerful gang in the 'plex, though they aren't so large that they can eliminate the competition.

Dragon Racers

75px-Dragonriderstag.jpg
Leader: Harley Davidson

Territory: Whalom
Colors: Black bandanna, usually around bicep.
The Dragon Racers are a go-gang that range between Arkham and Nashua, New Hampshire. They call Whalom their home and consider themselves the law in that part of town. While it means they'll bash the heads of troublemakers in, they'll also demand "taxes" from "good citizens".

Inheritors

75px-Inheritorstag.jpg
Leader: Father

Territory: Parts of the Wastes
Colors: None
The Inheritors aren't so much a gang as a cult. The followers of the charismatic but completely insane Father believe that only by shedding themselves of as much of this world's influence as possible can they inherit the world after the inevitable end days. To this end, they live a squalid life in the Wastes. They wouldn't be much of a problem except Father occasionally decides that some aspect or another of the "corruption of the outside world" must be destroyed. A small mob of inheritors in a religious frenzy is quite frightening to behold and gives even the Charlies pause.

Patricks

75px-PatricksTag.jpg
Leader: Hugh Lorry

Territory: North Side of Leominster
Colors: Green sneakers
The Patricks say they banded together in order to protect their neighborhoods from the Charlies. They do some legwork for the local mafia. While their primary enemy are the Charlies, they have a special hatred for elves. Many members of the Patricks are first generation Americans whose parents were driven out of Ireland during the takeover.

Tuskers

75px-TuskersTag.jpg
Leader: Chain Kenson

Territory: Most of Trorktown
Colors: Silver cap on left tusk.
The Tuskers claim that any ork above the age of 13 and under the age of 21 is a member of their gang. In actuality, they number about twenty active members at anytime. Their strength lies in their ties to the local community. They can be wild, but they believe in protecting their fellow orks against the "breeders" who mean them harm.

Locations

Borrowed from the Yoshida Guide to Arkham

Algonquin Glenn

Residential (Middle Class - Upper Class)/Commercial/Industrial
Security Rating: AA
Once a state park, Algonquin Glenn is now a large, gated community owned entirely by the Church of the New Earth. It is a bright spot of green in the middle of a bleak, grey city but the Church doesn't like to share. They have their own security force with plenty of magical muscle.

Magic Cream Factory

Jonathan Two-Feathers, Manager/LTG # 774 (67-6332).
Magic Cream Enterprises is owned by the Church of the New Earth. They produce a line of ultra-trendy ice cream flavors. Currently the most popular are Shaman Sorbet, Nerps Nosh and Amazonia Crunch. Tours of the factory are available to the public.

Arkham Development Zone

Commercial/Industrial
Security Rating: B-C
Formerly woodland, the ADZ represents Arkham's future - as far as the city council sees it, anyway. They're hoping that development of the area into a series of pleasant office parks and green spaces will attract more business, especially given the area's proximity to the airport. So far, only a few corporations have bitten.

Biotech Archology

Residential (Lower - Upper Class)/Commercial/Industrial
Security Rating: AAA
A decade ago, Biotech decided to be as self-contained as possible. While technically the arcology is under the city's legal jurisdiction, the company is usually allowed to handle their own affairs internally. Biotech contracts with Lone Star for their security. One of the few areas that is open to the public is the Biotech Mall.

Biotech Mall

Biotech Arcology/Micah Pierce/LTG #772 (10-1010)
Biotech has set up the largest mall in the city inside its arcology. Interestingly, while there are plenty of chain stores, the arcology management gives discounts on rent to local, small businesses. Biotech says they're trying to encourage the future of business in Arkham but there are some who think the company is just developing potential acquisitions.

On Display Electronics

Biotech Mall/Michelle Blume-Chiryu/LTG #772 (10-8251)
On Display Electronics creates and repairs custom electronic devices for customers. This is most often a customized tridset or cyberdeck but occasionally people want modifications to other devices as well. Customers can look through a glass wall to see the technicians at work.

Personal Greetings

Biotech Mall/Elliot Simons, Owner/LTG #772 (10-0002)
Paper greeting cards died when the Matrix was born but recent developments in simsense technology has led to a new generation of happy birthdays, condolences, and valentine's day expressions. Customers walk into Personal Greetings and set up to a booth. They work with the computer to develop a simsense, trideo, or matrix greeting card from a variety of templates. Salespeople are on hand to lend assistance.

Razzle Dazzle Arcade

Biotech Mall/Chirayu Adams, Owner/LTG # 772 (10-3691).
This is the biggest and the best video arcade in Arkham. In addition to having all the latest hits, there are a few special games programmed by the owner that you won't find anywhere else.

Downtown

Commercial Security Rating: A
Once upon a time, this was the heart of the city. While most businesses and stores have moved to other parts of the city, downtown remains Arkham political center. Most of the city's government office are located here. In addition, it is the heart of the city's nightlife, with several high profile clubs located here.

Dark Secrets

243 Main Street/Kilgor Cherinkov, Manager/LTG # 772 (27-2367).
Perhaps one of the most exclusive nightclubs in Arkham, Dark Secrets is the dream home of anyone who wants to enjoy the dark dand the dangerous without having actual physical harm come to them.

Rumor has it that DS is owned by some _very_ powerful people.
-Misky Runner

Freedom of Thought

8276 Main Street/Jessica Tarot, Owner/LTG # 772 (15-6923).
This is the place to be seen in Arkham. In addition to being a first class nightclub where all the wiz bands play, there is also a back room that serves as a cafe with top rate food.

In addition to being the darling of the social scene, Jessica Tarot is one of the hottest deckers around. She's been known to give tips and aid to those console cowboys she feels has promise.]
-21

Leominster

Residential (Lower - Middle Class)
Security Rating: B-C
Once a separate city. Leominster was absorbed into Arkham in the early 21st century. These days, it is mostly residential. It is home to many of those who work in Thorndike but can't afford to live there.

Lucy's Garden

20 Main Street/Lucy Striker, Owner/LTG # 772 (49-7825).
If you are in need of roses for your sweetheart or a potted plant for your room, this is the place to go.

Lucy carries a variety of awakened plants, too. I hear she and Marie Rabb have some sort of deal going. For all you dwarven mages out there, watch out... Lucy doesn't like our kind and you get the frosty treatment when you're there. Trust me, I learned through experience.
-Bearded Houdini

New Corporate District

Commercial
Security Rating: A
This area was just the right place at the right time for companies moving to Arkham just after the East Coast Stock exchange transferred to Boston. It is almost entirely office parks, with a surprising number of medical groups.

TrixSoft Inc.

132 Glenwood Avenue/Yoto Yamagashi, Owner/LTG # 773-TRIXSOFT (59-2198).
Everyone is watching TrixSoft. Its a small but up and coming company that produces spreadsheets, databases and other important programs for small businesses.

New Hope (the Wastes)

None
Security Rating: D
A series of explosions due to a terrorist effort left New Hope a burned out wreck of a district. Even those buildings that didn't collapse were soon abandoned. Several years ago a half-hearted effort was made to restore the area, which resulted in about a third of New Hope being leveled. Substandard tenament housing was built. That section of New Hope became universally known as Trorktown.

Ferar's

Center of the Wastes/Ferar, owner/No LTG.
Built into the remains of a wrecked passenger train, Ferar's is the only "shop" in the Wastes. Squatters and scavengers comb through the Wastes. When they find something of interest, they bring it to Ferar, who will trade it for drugs, food, BTL chips, or something else. Occasionally, Ferar bundles up what he has and sends agents out to contacts in nicer parts of the city, selling for a tidy profit.

Old Fitchburg

Residential (Lower Class - Middle Class)/Commercial
Security Rating: B-C
Arkham grew from this area. Back then, it was known as Fitchburg. The buildings in this district are the most beautiful in the city, antique and often well cared for.

Arkham Natural History Museum

1 Museum Way/Lola Sikes, Director/LTG #772 (91-0111)
Most elementary school classes visit this museum at least once per year. It is also a favorite destination for families looking for inexpensive entertainment. The museum is run by the city but survives mostly on grants.

The Carlson

191 Mason Street/Mara Byrd, Manager/LTG # 772 (12-9342).
An old apartment building, the Carlson dates back to the mid 1950s. It serves the upper end of the mid-middle class spectrum and, as such, provides actual security to residents. It is truly an old, beautiful brick building.

Church of Scientology

16 Washington Street/Alexander Brin, Manager/LTG # 772 (79-6333).
This branch of the Church of Scientology opened five years ago. While the services are closed to the public, once a week the Church does offer a class entitled 'Dianetics: The Future is Here' at another location.

Quick Garage

1 Melbourne Place/Nosikno Utumbo, Franchisee/LTG #772 (12-0192).
Quick Garage is a chain of garage's across the UCAS. This one is more or less like all the others, with quick service and low prices but perhaps not the most personal of touches.

Renee's Theatre

8275 Main Street/Linda Tam, Owner/LTG # 772 (39-8746).
Renee's Theater is an independently owned art house which shows both movies and theatrical productions.

This is a favorite place for runners to meet Mr. J. The weekday matinees in the celluloid film room are usually empty so you can have a huge load of privacy.
-Bouncer

Trorktown

Residential (Lower Class)
Security Rating: C-D
Technically, this area is part of the New Hope district, but much of it has been "renovated" with tenament housing, all built to substandard specifications with construction companies pocketing money saved by cutting corners. As the name suggests, many of the inhabitants are metahumans, mostly orks.

Doc Esteban's

7 Trump Road/Doc Esteban, owner/LTG None
Located in what appears to be an abandoned fuel station, Doc Esteban's is a ripper clinic and the only medical assistance available to many in Trorktown.
-Raptor

Manny's Pawnshop

15 Harrison Street/Manny, owner/LTG # 773 (93-1212)
At first, this might seem like a low rent pawnshop. However, those in the know can buy certain goods here that aren't commonly available on the market. Likewise, they can sell certain goods as well.
-Saturday Night Sprawler

Joe's

82 Snake Hill Street/Harry, Manager/LTG # 773 (27-3526)
Joe's is not the place to go if you want to avoid a fight. Most of the people who chill here are down on their luck Orks and booster gangers. Any of the patrons would split you five ways from Sunday just for wearing the wrong colors. On the other hand, if you need dumb muscle for a job, Joe's is the perfect place to look.
-Saturday Night Sprawler

Park Hill

Residential (Lower - Middle Class)
Security Rating: B-D
Park Hill isn't quite as pretty as the name might suggest. The area is mostly residential, starting as lower class neighborhoods on the east side and rising up towards middle class as one moves west. Parkhill Park is a favored spot for illicit dealings.

Happy Fun Time Greetings

Sunny Side Plaza/Paul Lasserty, manager/LTG # 772 (99-3586)
Happy Fun Time Greetings is a locally owned purveyor of digital greeting cards. Located in the safe but affordable Sunny Side Plaza, right near Arcology Lake, Happy Fun Time Greetings is the perfect place to design a greeting to tell a loved one exactly how you feel.

Or get capped. Rumor has it that Happy Fun Time's a front for the Bin Xuyen these days.
- Misky Runner

Thorndike

Residential (Middle - Upper Class)/Commercial
Security Rating: A-AA
Thorndike is home to most of the older families in Arkham and a great deal of old money.

Bosagio's

513 Kelly Street/Horace Bosagio, Owner/LTG # 774 (16-2376).
Families from all over Arkham attend Bosagio's for the best in Italian dining. Horace Bosagio, a master chef from the old country prepares a delightful menu and an authentic atmosphere.

Check out the third door when you go inside. Behind there is Domino. He claims to just be a fixer, but I have to wonder if there isn't a little 'Family' in his background.
-Misky Runner

University District

Residential (Lower - Middle Class)/Commercial
Security Rating: A - C
As the name might suggest, this area is home to Miskatonic University, along with a number of businesses that support the U. and it's students. In addition, staff and students who live off campus can often find cheap housing here.

The Jeckle & Hyde

87 Park Street/Jon Hyde & Tom Jeckle, Owners/LTG # 774 (20-4815)
Word has it that the owners of the J&H, an Ork and and an Elf, are part of the team that pulled off the legendary Biotech run twenty years ago. Because of this rumor, J&H is a favorite hangout for runners and university students who like to pretend to be runners.
-Misky Runner

J&H is also the meeting place of the Miskatonic Film Appreciation Society. We meet Wedensday nights at 9pm in the backroom.
-Rose

Laser Tag and Miniature Golf Adventure

17 Evergreen Way/Tom and Matt Jenkins, Owner/LTG # 774 (12-4267).
A popular hang out of the local university students, this exciting location includes a laser tag warehouse, a mini-golf course, go-kart driving and a small arcade!

The laser tag room can be put into other uses. My team and I trained there the other night. Its not a bad way to simulate a firefight without getting hurt.
-Raptor

The company was just bought out by Biotech. Rumor has it they want to turn it into a chain.
-Bouncer

Lizard Sushi

2341 Lee Way/Jack Bestyr, Owner/LTG # 774 (27-9164).
One of the newest resturaunts in Arkham, Lizard Sushi is also one of the most unusual. Set up in Chinatown, the chef here mixes Japanese cooking techniques with Greek, Italian and Aztlanian spices to come up with meals that and uniquely Mokole.

Jack wrote the book, Primal Feelings, which is currently on the bestseller lists. He immediatly took the profits and opened Lizard Sushi. I, for one, rejoice. Its the only place in Arkham where I can get a decent tasting meal.
Raptor

Whalom

Commercial/Industrial
Security Rating: B-C
Corps with money go to other parts of town. Corps who are looking to cut costs buy property in Whalom. The place is a series of warehouses, cheap factories, and industrial pollution.

Trill's Body Shop

187 Packard Street/Trill Jackson, Owner/LTG # 774 (78-5249).
Trill is one of the best mechanics in the city. For a little extra he's been known to install certain... customizations.
-Raptor

Trill is also a bigot. He's been known to sick some of his go-gang friends on any Elves that come to him for repairs.
-Bouncer

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