Difference between revisions of "Sparrow"

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====Signature Assets====
 
====Signature Assets====
 
* CyberDeck
 
* CyberDeck
* Tribal Mystique
+
* Mal the Bandit [http://shadowrun.wikia.com/wiki/Bandit]
 
* '''Lifestyle''' dX, Y months.
 
* '''Lifestyle''' dX, Y months.
  

Latest revision as of 02:26, 26 April 2016

Sparrow
Sparrow.jpg
Race Human
Nationality Haudenosaunee
Primary Role Decker
Karma XXX
SIN XXX

History

Called Sparrow as her handle, she is a quiet presence within and without the cyber community. Her specialty is getting in and out without being seen or noticed. From Native American descent, she claims varying stories of origin that contrast with the unassuming human that tells them. Even so, it's obvious she knows her stuff and if a team needs a decker of stealth, she is the one to call.

Datafile

Distinctions

  • Stealthy Matrix Runner
  • Uncanny Intuition
  • I didn't notice you there

Niches

Academic d6 • Corporate d6 • Matrix d10 • Military d4 • Occult d8 • Street d8

Roles

Criminal d6

Cyber d10

  • Matrix Stealth d6

Expert d6

Face d4

Samurai d4

Spellslinger d8

  • Shamanism d6

Signature Assets

  • CyberDeck
  • Mal the Bandit [1]
  • Lifestyle dX, Y months.

Talents

  • PDQ Rembrandt: There isn't anything Sparrow can't forge if she puts her mind to it.
    • Activation: Use your Hacker die in a roll involving creation of forged artwork, documents, or photographs, including ID cards.
    • Effect: You complete the task in a fraction of the usual time: hours rather than days, or minutes ratherthan hours.
  • Phone Home: Sparrow is looking everywhere her team is: Traffic cameras, remote sensors, and even surveillance devices her Crew doesn’t know about bow to her will.
    • Activation: A Crewmember in a scene in which you are not participating spends a Plot Point to activate this Talent.
    • Effect: You may place yourself in the scene with the Crewmember that activated this Talent. You may also add a d8 to the next roll you make in that scene.
Arkham by Cyberlight
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