Difference between revisions of "Kaza"
From Krystallos
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'''''MEDIUM ANIMAL''''' | '''''MEDIUM ANIMAL''''' | ||
====Attributes==== | ====Attributes==== | ||
− | '''STR''' 16 (+3) • '''DEX''' 20 (+5) • '''CON''' 15 (+2) • '''INT''' | + | '''STR''' 16 (+3) • '''DEX''' 20 (+5) • '''CON''' 15 (+2) • '''INT''' 4 (-3) • '''WIS''' 12 (+1) • '''CHA''' 6 (-2) |
<hr> | <hr> | ||
− | '''Hit Points''' | + | '''Hit Points''' 24 • '''Initiative''' +5 • '''Speed''' 50 ft (land) |
====Defenses & Attacks==== | ====Defenses & Attacks==== | ||
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====Skills==== | ====Skills==== | ||
+ | * Acrobatics ''(Dex)'' +6 | ||
* Climb ''(Str)'' +5 | * Climb ''(Str)'' +5 | ||
* Perception ''(Wis)'' +6 | * Perception ''(Wis)'' +6 | ||
* Stealth ''(Dex)'' +10 | * Stealth ''(Dex)'' +10 | ||
+ | |||
====Feats==== | ====Feats==== | ||
* '''Weapon Finesse''' ''(Feat)'': Kaza use Dexterity instead of Strength when making attacks with natural weapons. | * '''Weapon Finesse''' ''(Feat)'': Kaza use Dexterity instead of Strength when making attacks with natural weapons. | ||
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* '''Evasion''': If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw. | * '''Evasion''': If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw. | ||
* '''Sprint''' (Ex): Once per hour, Kaza can move at 10 times her normal speed (500 feet) when she makes a charge. | * '''Sprint''' (Ex): Once per hour, Kaza can move at 10 times her normal speed (500 feet) when she makes a charge. | ||
− | * Collar of the true companion: Gives the intelligence of a human child and ability to understand (but not speak) Saphirish. | + | * '''Devotion''': An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects. |
+ | * Collar of the true companion: Gives the intelligence of a human child (int 4) and ability to understand (but not speak) Saphirish. | ||
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Latest revision as of 01:42, 2 March 2016
Kaza | ||||||||||||||||||||||
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Contents
Background
XYZ information about Kaza
Character Sheet
MEDIUM ANIMAL
Attributes
STR 16 (+3) • DEX 20 (+5) • CON 15 (+2) • INT 4 (-3) • WIS 12 (+1) • CHA 6 (-2)
Hit Points 24 • Initiative +5 • Speed 50 ft (land)
Defenses & Attacks
Armor Class 21 (+1 from dodge) • Touch 16 • Flat-Footed 13 • CMD 19 (21 vs trip) • Flat-Footed CMD 12 (16 vs trip) Fortitude Save +5 • Reflex Save +9 • Will Save +3
Base Attack Bonus +4 • Melee Attack +6 • Ranged Attack +10 • CMB +5
- Bite • Attack Bonus +10 • Damage 1d6+3 • Crit 20/x2 • Type Piercing • Special: Can try to trip
- Claw • Attack Bonus +11 • Damage 1d3+3 • Crit 20/x2 • Type Slashing
- Second Claw • Attack Bonus +11 • Damage 1d3+3 • Crit 20/x2 • Type Slashing
Skills
- Acrobatics (Dex) +6
- Climb (Str) +5
- Perception (Wis) +6
- Stealth (Dex) +10
Feats
- Weapon Finesse (Feat): Kaza use Dexterity instead of Strength when making attacks with natural weapons.
- Weapon Focus (Claws) (Feat): Kaza gains a +1 bonus to attack rolls made with claws.
- Dodge (Feat): Kaza gains a +1 dodge bonus to her AC. A condition that makes her lose her Dex bonus to AC also makes her lose the benefits of this feat.
Racial Abilities
- Low-light vision 30 ft.
- Scent
Familiar Abilities
- Share Spells: You may cast spells on Kaza that normally have a range of 'You' at touch range.
- Evasion: If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it takes no damage if it makes a successful saving throw.
- Sprint (Ex): Once per hour, Kaza can move at 10 times her normal speed (500 feet) when she makes a charge.
- Devotion: An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.
- Collar of the true companion: Gives the intelligence of a human child (int 4) and ability to understand (but not speak) Saphirish.
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